18/09/2026
ACE — Agent Character Engine
We’ve been building something deeper than a dialogue system.
ACE is our character-behavior engine designed to make every operative feel like a persistent individual — shaped by personality, history, relationships, emotion, and unresolved pressure.
The goal is simple:
Personality establishes tendencies.
History creates exceptions.
Pressure creates urgency.
The player creates consequences.
An agent doesn't simply react to an event.
They interpret it.
They remember what happened.
They carry it forward.
And over time, the way they behave toward the player can change because of what the player has done.