IEEE Conference on Games - CoG

IEEE Conference on Games - CoG The annual IEEE Conference on Games covers all topics in the field of games, including scientific, technical, engineering and societal aspects.

Games offer a fantastic domain for computational creativity, design, technology, education, social sciences and, undoubtedly, artificial and computational intelligence. The annual IEEE Conference on Games (IEEE CoG) seeks to share insights and cutting-edge research related to game technologies and design, covering scientific, technical, and human aspects of games. The Conference on Games (CoG) evo

lves from the traditional Computational Intelligence and Games (CIG) to bring together leading researchers and practitioners from academia and industry in the field of Games, to discuss recent advances and explore future directions. IEEE CoG 2022 will include presentations of peer-reviewed papers, invited talks by high-profile industry and academic leaders, panels, posters and demos. Furthermore, this year's edition will include two new forms of presentations:

Presentations of abstract submissions, this submission will not be included in the proceedings of the conference;
Presentations of articles previously published in the IEEE Transactions on Games journal.

Calling all PhD researchers in Games! Ready to elevate your doctoral research?   is heading to Madrid, and the Call for ...
02/06/2026

Calling all PhD researchers in Games! Ready to elevate your doctoral research? is heading to Madrid, and the Call for Papers for the Doctoral Consortium is officially OPEN!

This structured, interactive forum offers targeted feedback from senior academics, expert mentorship, and valuable peer exchange within the international games research community.

Why Apply?
High-level mentorship 🚀 : get direct, in-depth feedback on your methodology, objectives, and research trajectory.

Publication-safe 🔒 : submissions will not be included in the IEEE proceedings, preserving the originality of your work for future archival venues.

Broad scope 🌐 : open to all game-related fields including in games, game design, player modeling, , serious games, VR/AR, and narrative systems.

🗓️ Deadline: June 22
⛓️‍💥 More information: https://cog2026.org/doctoral-consortium

Please join us in welcoming Dr. Carina González , Full Professor of Computer Architecture Technology at the University o...
18/05/2026

Please join us in welcoming Dr. Carina González , Full Professor of Computer Architecture Technology at the University of La Laguna, as a keynote speaker for CoG2026

Dr. González stands at the forefront of interdisciplinary research, bridging the gap between Engineering, Education, and Digital Culture. With over two decades of experience in Informatics and Human-Computer Interaction.

An exceptionally accomplished scholar, Dr. González holds two PhDs (in Computer Science and Social Science & Education) and has furthered her specialization at MIT and Tufts University. She currently serves the global academic community as the Editor-in-Chief of the IEEE Journal of Latin-American Learning Technologies and is an IEEE Senior Member widely recognized for her research excellence.

We look forward to gaining invaluable insights from a true pioneer in serious games and inclusive tech!

📍 Where: Facultad de Ciencias de la Información UCM,
📅 When: September 1–4
🔗 https://cog2026.org/keynotes

We are honored to announce Magy Seif El-Nasr as our next keynote speaker in  . As the UC Presidential Chair at UC Santa ...
06/05/2026

We are honored to announce Magy Seif El-Nasr as our next keynote speaker in . As the UC Presidential Chair at UC Santa Cruz, Dr. Seif El-Nasr is a pioneer in using virtual environments—from VR to interactive narratives—to decode human behavior and tackle global challenges in health, education, and climate resilience.

With over $6 million in research funding and a career defining the intersection of AI and HCI, she blends academic excellence with deep industry experience, including collaborations with Electronic Arts. Her work in AI-driven tools is shaping the future of how we design and evaluate the societal impact of games.

📍 Where: Facultad de Ciencias de la Información UCM, Madrid,
📅 When: September 1–4

Don't miss the chance to hear from one of the most influential voices in computational media. See you in !

https://cog2026.fdi.ucm.es/keynotes

Keynote Announcement: Konrad Tollmar at  ! We are thrilled to announce that Konrad Tollmar , Principal Research Director...
26/03/2026

Keynote Announcement: Konrad Tollmar at !

We are thrilled to announce that Konrad Tollmar , Principal Research Director at SEED (EA - Electronic Arts), will be joining us as a keynote speaker for the 2026 IEEE Conference on Games.

Dr. Tollmar stands at the intersection of academia and industry-leading innovation. At SEED, his team pushes the boundaries of Machine Learning to redefine the future of computer games.

Don't miss the chance to hear from one of the leading voices in Game AI!

📅 Save the date for CoG 2026
🔗 https://cog2026.org

Are you working on a visionary idea that could shape the future of the industry? The IEEE Conference on Games ( ), happe...
23/03/2026

Are you working on a visionary idea that could shape the future of the industry? The IEEE Conference on Games ( ), happening in beautiful Madrid, Spain (Sept 1–4), is officially inviting submissions for auxiliary papers!

We are looking for Auxiliary Papers in the following categories:

🔹 Short Papers: Work-in-progress & updates.
🔸 Vision Papers: Bold ideas and future directions.
🔹 Competition Papers: Design and results.

⏰ Deadline: May 14, 2026
📢 Notification: June 10, 2026

Submit your work and connect with the global game research community!

https://cog2026.org/?seccion=informacion&subSeccion=contenido&id=18

We are thrilled to announce that Sebastian Risi will be joining us as a keynote speaker for the IEEE Conference on Games...
06/03/2026

We are thrilled to announce that Sebastian Risi will be joining us as a keynote speaker for the IEEE Conference on Games 2026 in Madrid!

Sebastian is a powerhouse in the hashtag world, currently serving as a research scientist at Sakana AI and a professor at the IT-Universitetet i København. His work sits at the fascinating intersection of biological principles and machine intelligence, pushing the boundaries of how systems learn, adapt, and evolve.

📅 September 1–4
📍 Facultad de Ciencias de la Información UCM de la Universidad Complutense de Madrid

Join us in Madrid to explore the future of intelligent agents and creative AI.
https://cog2026.org/nuevaWeb/index.php?seccion=informacion&subSeccion=contenido&id=1

Attention game research community 🚨 !Everything is ready for the IEEE Conference on Games 2026 (CoG2026). This year, the...
06/03/2026

Attention game research community 🚨 !

Everything is ready for the IEEE Conference on Games 2026 (CoG2026). This year, the premier event for game-driven innovation and research is heading to Spain!

IEEE CoG is the key meeting point for researchers and practitioners to explore cutting-edge ideas in design, artificial intelligence, human-computer interaction, psychology, education, and creativity, as well as their applications in real-world problems.

Here are the key details:
📍 Location: Madrid, Spain (Facultad de Ciencias de la Información UCM de la Universidad Complutense de Madrid)
📅 Dates: September 1–4
⏰ Submission Deadline (Full Papers): March 17

If you are looking for an environment where game science and practice converge to generate real impact, we look forward to seeing you in Madrid!

🔗 Find all the details and register here: https://cog2026.org/nuevaWeb/index.php

That’s a wrap for  ! Here’s the highlights of the last two days…On Day 3 we had a splendid keynote by Tommy Thompson, de...
02/09/2025

That’s a wrap for ! Here’s the highlights of the last two days…
On Day 3 we had a splendid keynote by Tommy Thompson, demo sessions, Song Contest, and a wonderful dinner at Adega do Kai. A special thanks to Simon Lucas, distinguished for his 20 years of contributions to the community

Congratulations to Best Paper Award winners Donal Byrne et al.: “Bootstrap Your Own Teacher: Online Policy Distillation for Multi-Game Reinforcement Learning” (https://doi.org/10.1109/CoG64752.2025.11114408) and Ronja Fuchs et al.:“How do Players Perceive Gender Discrimination? On the Differences of Harassment in Online Games” (https://doi.org/10.1109/CoG64752.2025.11114288).

On our last day we had the pleasure of having a keynote by Alena Denisova, Games for Health workshops, IEEE ToG presentation & awards, and a walking tour that made the last day unforgettable!

See you all next year in Madrid!

And for the last day of  … 🚀🎤 Keynote: Alena Desinova🛠️ Workshops “Games for Health”🏆 Best of IEEE Transactions on Games...
29/08/2025

And for the last day of … 🚀

🎤 Keynote: Alena Desinova

🛠️ Workshops “Games for Health”

🏆 Best of IEEE Transactions on Games

🥇 Competition results & Awards

Stay connected across all our socials for every highlight! ✨

Get ready for Day 3 at  ! 🚀🎤 Keynote: Tommy Thompson🕹️ Demo sessions👓 Vision papers🎶 Song contest… and more!Follow along...
28/08/2025

Get ready for Day 3 at ! 🚀

🎤 Keynote: Tommy Thompson

🕹️ Demo sessions

👓 Vision papers

🎶 Song contest

… and more!

Follow along on all our channels so you stay in the loop!

Indirizzo

Instituto Superior Técnico
Milan

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