06/05/2022
Light Hotspot Activation Plan Owner -maker
Light Hotspot activation day is coming! This is the biggest change to the network since the introduction of Validators. Even though we’ve tested the chain variable activation sequence a few times on Testnet, the scale is much larger on mainnet. To ensure our network is able to endure this change, we will be slowly ramping up Challenges on the network over several days.
During this ramp up, you will see your Hotspot rewards fluctuate and slow down for the first few days - not to worry though; this is expected and affects all Hotspots equally.
To start, we will slow down the challenge rate to 100 challenges per block. Since we have over 3000 Validators, it’s expected that not every Validator will challenge at the same time. The core team will then monitor Network, Validator, and PoC performance for a few hours. Once we are satisfied with Network performance, we will slowly ramp it up as outlined below. The goal is for the network to achieve Challenge rate parity before Light Hotspots, which in this case equates to 800 challenges per block.
Those with a keen eye will notice that there is a new chain variable controlling the number of challenges on the network. The old chain variable (poc_challenge_interval) which dictated how often a Hotspot challenges (denoted in blocks) will no longer be used. By issuing a new chain variable (poc_challenge_rate) that dictates how many challenges can occur in a block, it will allow the network to scale challenges alongside network growth.
Activation Chain Variable Schedule
poc_challenge_rate: 100
poc_timeout = 20 (will not change)
poc_validator_ephemeral_key_timeout = 200 (will not change)
Next Increase
poc_challenge_rate: 300
Next Increase
poc_challenge_rate: 500
Next Increase
poc_challenge_rate: 800
We will be making announcements as we advance through the Chain Variable Schedule once we start rolling. No action is required for Hotspot Owners, Validators, and Makers